mariosello1

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Hi!
My name is Mario Sello Nuñez and I’m a music composer and producer for games, films, commercial and media.

Now I’m looking for projects to work with! I'm very versatile in terms of genres of music, my strengths are:
- Rock/Metal
- Pop/Electronic
- Orchestral
- Rap/Hip Hop
- Funk/Soul/Jazz
- Synthwave
- Ambient/Experimental

You can find some examples of various styles of music in my Soundcloud: https://soundcloud.com/mariosello1

If you have a project and you're interested in working together send me an email: mariosello1@hotmail.com

All the best,
Mario
 

Rudostan

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Hi there mario. I think you need to read recruitment forum rules. It is said, that this sector is for free stuff only.
 

bgillisp

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@Rudostan : They say nowhere in their post that they are asking for payment, so the post is fine.
 

bgillisp

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Commercial and media means they have made items for commercial items, not that they want money. Now stop mini-modding, as that is also against our rules.
 

Rudostan

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Commercial and media means they have made items for commercial items, not that they want money. Now stop mini-modding, as that is also against our rules.
Ok.
 

Kupotepo

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@mariosello1 Would you please inform me the term of use so I can comply with your wish.
Example: do I need to credit to your account name or your real name. Are your music can be used in a commercial?
Thank you for answering.
 

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I have been enjoying a game on my iPhone, called Wonderbox. It is just a little game where you create adventures, share them, whilst also being able to play others. It's a bit zelda-esque. I have started some youtube for those, gonna start with RPG maker things soon as well. So if you wish to see, do check it out :)
SF_People3_3 added!
index.php

ScreenShot_1_3_2022_1_32_12.png
I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on

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