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Alright, so I had put my game aside for a while after working on it for almost two weeks straight, and I had just come back to it today – refreshed and full of ideas. One such thing I wanted to add was a “Jukebox” or “Music Room” sort of feature.

The idea is that you would interact with an NPC/Object , and it would open a Menu Window containing all the music tracks used in the project. Upon first accessing it, all of the tracks would be replaced with ???'s, like an empty bestiary would typically look like.

Hidden in the game – in chests, as rewards, or in shops – are items that once obtained will add a new track to the music room, using a special name defined by the user.

I found two scripts that nearly fitted what I was looking for. The second script was far too flashy for my tastes, and the only documentation was in Portuguese.

http://www.rpgmakervxace.net/topic/7949-basic-music-player/  was the first one I found, but the original author of the script is unable to modify it at the time, and I don't have the skills to do it myself.

This isn't an urgent need so I can wait any period of time – I'm in no rush ^^

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