- Joined
- May 30, 2015
- Messages
- 74
- Reaction score
- 10
- First Language
- English
- Primarily Uses
- RMMV
Hi guys. What do you think would be the most efficient way to have the player characters go invisible right before the battle animation for that skill plays (since the animation page will have the character in it preforming the animation.) Then making them visible again? I know I can use eventing to change the character's battle image to a blank one but is there a way to do that seamlessly with the skill's animation? Would I call a common event before and after? And how would I do about that? Any ideas? I think this also used to be a trick people would use in rmk2003?
