MV change Enemy Sprite Priority during YEP action sequences?

Discussion in 'Javascript/Plugin Support' started by catwizard69, Jan 24, 2019.

  1. catwizard69

    catwizard69 Villager Member

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    I'm using Yanfly's action sequences as well as Yanfly's animated enemies. I'm trying to get the enemy Sprite to take priority over the actor when it attacks, since it looks weird when the enemy sprite goes under the actor when it goes to attack. Does anyone know of a command for that action sequences I can toggle which has priority?
     
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  2. Grunwave

    Grunwave Veteran Veteran

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    Using YEP Battle Engine Core?

    Look under the 5th topic: "Sideview"

    Under there is an option regarding Priority.
     
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  3. catwizard69

    catwizard69 Villager Member

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    Yes, I am, but I am looking for a way to change that depending on who's attacking who.
     
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  4. Grunwave

    Grunwave Veteran Veteran

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    Did you try the different priority options?
     
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  5. catwizard69

    catwizard69 Villager Member

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    I did, and all options seem to only give one side priority at all times.
     
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  6. Nectar

    Nectar Fried Ore0s Veteran

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    Bump
     
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