[MV] Event/screen movement "jitter"?

Riazey

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So I've noticed lately that the event sprites and the parallax backgrounds "jitter" quite a bit when moving, it's definitely more noticeable when sprinting. Is there a way to fix this? I tried googling a bunch of stuff but couldn't really find anything aa- :kaoswt2: Or is this just something that is a thing o vo;;


Some basic troubleshooting I did and the wierd still happens when
- There is only 1 event on the map
- The resolution is at the original size or smaller.
- With and without a parallax map.
- On small maps (as small as you can get and still have camera scrolling).
- With no plugins installed.
- The player sprite also "jitters" when the map is still
- Still jitters when deployed


Here is what I am talking about, maybe I'm just crazy but it just don't seem to be scrolling smoothly for me aaaa
 
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Andar

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what is your screen size?

the most common cause for jitter is when your screen size is not a full multiple of the grid as the engine has difficulties displaying partial tiles.
 

Riazey

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@Andar
Screen sizes tried were perfect for 48px tile-sizes <3
One of the things I tried was using the natural rpgmaker mv resolution+tilesize!

@Eliaquim
Yep tried and it didn't change anything qvq I also tried this just now:

Thanks for taking the time to look at this guys <3
 

Shaz

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What IS your map size and screen resolution? Have you changed it from the default using a plugin? Do you have any plugins active?

If you start a brand new project and don't add any plugins, does the same thing happen?
 

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