KailiaSweetleaf

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Okay so I have everything for my game I need except the clock that came with the Time System Hud (https://atelierrgss.wordpress.com/rmv-timesystem-hud/) doesn't match up with the menu graphic I am using for my game. I would like to get that time hud modified to more fit the system graphic I am using which is https://forums.rpgmakerweb.com/index.php?threads/free-window-skins.49927/ the top second one in his list with the window color being set to:
Red = 17
Green = 85
Blue = 255

You will of course be credited. I have not yet decided if this will be a commercial game, or a free one yet.
 

ShadowDragon

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do you mean the color of the window to a blue-ish one or the hud that came on teh demo of the plugin?
and in the frame of the window skin? if so, I might be able to do it for you or explain a little bit more which one.

Im pretty good in recolor anything and modify if need.
 

KailiaSweetleaf

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Okay probably best to show ya. The selection dialogue box, is the system graphic I am using as seen in this screenshot:

unknown.png


And this is what the clock looks like in my game:

unknown.png


So basically I would like the clock graphic to match the system skin with the blue and gold look.
 

ShadowDragon

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in the same design or a new design? because the same would be hard (well making the blue color is easy,
with the frame a bit harder (but can try tomorrow unless someone is awake to do it before me).

I can keep the ratio the same but if you want a new design, tell me some details and I do my best to modify it for you.
If same, I try to re-create the design to adjust everything on it + the font you want to use (and color) so
I can take the whoe package in one done for you.
 

KailiaSweetleaf

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in the same design or a new design? because the same would be hard (well making the blue color is easy,
with the frame a bit harder (but can try tomorrow unless someone is awake to do it before me).

I can keep the ratio the same but if you want a new design, tell me some details and I do my best to modify it for you.
If same, I try to re-create the design to adjust everything on it + the font you want to use (and color) so
I can take the whoe package in one done for you.

I'd like to keep the same layout design, as I am still pretty new to scripts so I don't yet know how to modify the layout numbers etc. I do know though the vines part of the default design, doesn't fit the game at all. The game is about gods and following a paladin and his crew as they undertake a noble quest to end tyrany of a corrupt church.
 

ShadowDragon

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I modify every Hud pieces tomorrow if noone is before me on modify it.
I love a bit of a challenge. so I try to break it into 2 layers which is used to make that design.

But I will be back in around 10-12 hours to get the hud for you.
If someone else is before me, than im unlucky :)

So continue on your game and I ping you when done :)
 

KailiaSweetleaf

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thank you :) I will be spending the day writing the story out as I got quite a few maps done already.
 

ShadowDragon

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I got a little problem to re-create the hud because it consist into 5 layers so i got this atm on recoloring (full desing blue-ish
and number on it yellow, the frame would be to hard and much time consuming. to create every single layer to gain
the same effect. but this is what i have atm on Timehud_A.

EDIT:
added Timhud_B, Timehud_C and Timer_Number (already compress the files size by 80%)
so less space. but the outcome can go pretty nice without the frame and recolor
the number and names and the clock hands :)
 

Attachments

  • TimeHud_A.png
    TimeHud_A.png
    20.1 KB · Views: 18
  • TimeHud_B.png
    TimeHud_B.png
    262 bytes · Views: 15
  • TimeHud_C.png
    TimeHud_C.png
    243 bytes · Views: 12
  • Timer_Number.png
    Timer_Number.png
    1.8 KB · Views: 13
Last edited:

KailiaSweetleaf

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oh nice. As for TimeHudA the color looks great. I am guessing you are still working on it? This will do till A is complete. I will add them to the project :)
 

ShadowDragon

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i can try to create a frame around it, but that takes time, so i need to see how i will add that to it. so for the maintime, i this it this
way to pop up the numbers, words and clock hands standing out :)

EDIT:
I modify it a bit more in the golden frame around the Month/Day, the clock
and teh day/night cycle in the upper right corner.

That is the best I can do to keep it nice and clean without to much messy
on the original design.

I hope this can do, or tell me if there need some changes.
 

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  • TimeHud_A.png
    TimeHud_A.png
    19.6 KB · Views: 8
Last edited:

KailiaSweetleaf

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Wow! I thought it would look better without the vines but the way you did it, made it fit perfectly! Here's a screenshot!
unknown.png
 

ShadowDragon

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i wonder why the numbers didn't color, maybe i did the wrong timernumber? need tolook into it,
but other than that, it looks nice witheverything working :)
 

KailiaSweetleaf

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The numbers didn't change because that file actually is for a different plugin of Moghunters, Visual Timer, which I do not use. However what was the RGB color for them numbers you used as a base? I should be able to modify them in the script itself.

Edit: nevermind it doesn't have a text color option for those.

Edit 2: By the way how would you like your name to be credited in the credits of the game?
 

ShadowDragon

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In case you know how to color them
(inside color (light) is : R=237, B=227, G=155)
(outside color (dark) is : R=174, B=160, G=74)

Credits are optional, but you can use ShadowDragon which is my RPG Name :) I have 3 others, but those are outside RPG.
its not required, but I leave it up to you :)
 

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