MV Parallax Mapping for Beginners (3 Part Video Series)

Discussion in 'RPG Maker MV Tutorials' started by fallenlorelei, Nov 3, 2015.

  1. bmwd Gaming

    bmwd Gaming Villager Member

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    I know this post is a little bit dated (but it's a tremendous help/asset!!!), but I figured I'd put my two sense in...
    As a resource I've been experimenting with Paint.net. 

    While I'm not the most gifted with image 'reconstruction' (recoloring, resizing, etc.)
    I've found this program to be a useful (free) Photoshop alternative, much like Gimp.

    Now don't get me wrong - Photoshop and Gimp are far greater in a list of numerous reasons,
    but for those that don't need all the features, and are looking for something a bit easier to use... /shrug

    Also an interesting thing I did learn through research tonight about Photoshop;
    Photoshop allows for recoloring images by making those images a layer of their own (like in the tutorial):
    * Click the drop down menu "Select" (at the top of the screen)
    * Click "Color Range"
           The + or - Eye Dropper will allow you to select more pixels of the image, to recolor all at once
    * Then click "Okay"
    * Click the drop down menu "Layer" -> "New Adjustment Layer" -> "Hue/Saturation..."
    * This will then allow you to change the pre-selected pixels color, light/dark, and color saturation.
    * After that, simply merge the image with the Layer you want it to overlap/overcolor

    With all of that said; I really do appreciate the above videos.
    Back in February when I first got RPG Maker, I was like...
    "Huh? What is a parallax map?" I've heard the term, but never knew how or what it was.
    Then; after experimenting with the program, it became clear I needed to know this stuff! haha
    Your videos have been such amazing help! - Thank you!
     
    #61
  2. Spartan920

    Spartan920 Warper Member

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    Hey! Upon following your instructions on video 3.5 step by step, I stumbled on an issue where when I changed the tilesets of Outside's A1 Animation, the newly edited tilesets don't come out. Here's a picture of what i meant... Did I do something wrong?  :|

    Screen Shot 2016-05-31 at 4.25.11 PM.png
     
    #62
  3. fallenlorelei

    fallenlorelei Veteran Veteran

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    Interesting predicament! I'm not sure what's going on here. If you open Outside_A1-2 in another image program, do the tiles show up?

    I did this method in VX Ace. It's the best way to be more precise with your player's movement :)  but these tutorials are meant to be simple so the extra tileset isn't necessary~
     
    #63
  4. meiows

    meiows bunvinni Member

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    Just wanted to say thanks for these amazing tutorials! You've shown me that RPG Maker is actually really awesome! These were so super helpful. I hope you'll continue to make tutorials! :D
     
    #64
  5. CivilYoshi

    CivilYoshi Villager Member

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    The overlay layer follows me when i transfer into a different map. (roof/trees are inside buildings i enter) after i enter the map. Anyway to fix this?
     
    #65
  6. Melimeli

    Melimeli Veteran Veteran

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    dayum I just spent hours watching your videos. Yes even the speedmapping process.


    Looking forward for more! That was great!
     
    #66
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  7. amazonwalrus

    amazonwalrus Veteran Veteran

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    Where do i put the image after recoloring? Parallax folder? I get the finished image but there are 4 of them side by side
     
    #67
  8. IAmJakeSauvage

    IAmJakeSauvage Veteran Veteran

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    Are you using a plugin like Orange Overlay or Bind Picture to Map? You'll also want to make sure the parallax map matches the dimension of the map you've placed it on and your game's resolution.


    For example,


    My game resolution is 960x540 - so my maps need to be at least 20/12 (otherwise I get multiple pictures etc.)
     
    #68
  9. Arcmagik

    Arcmagik Game Developer Veteran

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    Last edited by a moderator: Jul 21, 2016
    #69
  10. TriceratopsX

    TriceratopsX Veteran Veteran

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    Hey with the latest update Orangemapshot no longer works and while the creator has stated they will be fixing this... I kinda need something to use instead of it, are there any other mapshot plugins out there or do I have to print screen and Frankenstein the images together? Because I'm not gonna lie, I don't have much faith in my ability to line them up properly @_@


    Edit: Never mind me! I feel kinda stupid now, I didn't see the annotation in your video about the Mrp Map exporter. Sorry.
     
    Last edited by a moderator: Aug 14, 2016
    #70
  11. DragonVine

    DragonVine May or May Not be Batman Veteran

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    @TriceratopsX


    Orange Mapshot does work again. Grab the RAW text in his last post on the last page of the thread, and update your project files with the new index.html and js files.


    Follow the instructions in this thread:





    Afterwards, download the updated Orange Mapshot and put it in your plugins folder. Try it again, and it should work. :D
     
    Last edited by a moderator: Aug 15, 2016
    #71
  12. TriceratopsX

    TriceratopsX Veteran Veteran

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    Oh that's great! Thanks for telling me :D
     
    #72
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  13. Plueschkatze

    Plueschkatze Veteran Veteran

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    Very nice tutorials, watched them a while ago, they've been really helpful and through I'm pretty expierenced with PS I could learn something new ;)


    Thanks for taking the time and effort to make those.
     
    #73
  14. desdisques

    desdisques Warper Member

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    Thank you so much for these tutorials on parallaxing. Initially I was intimidated by it, but you make it so fun and easy to follow along. You've really inspired me, love your voice too!
     
    #74
  15. Selecous

    Selecous Warper Member

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    Hi idk how I'm messing up, but something is clearly happening. I'm a total beginner for this. My map is 38x30 in RPG Maker MV.


    38 x 48 = 1824


    30 x 48 = 1440


    I put 1824 x 1440 pixels in Photoshop for the canvas size,  then set the grid lines by 48.


    I've used snap, the save image as, and the print screen for all different attempts. But no matter what I use when I paste it in Photoshop, it's way too small in comparison with the canvas size.


    If I shrink the canvas size to fit the image. The image comes out too small when I bring it into MV. And if I stretch the image to fit the rest of the canvas in Photoshop, when I bring it into MV its way too big.


    Exactly what is going wrong? How can I fix this?
     
    #75
  16. Arcmagik

    Arcmagik Game Developer Veteran

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    Are you using a plugin like OrangeMapshot or I believe HimeWorks has one too? If not are you sure that you are copying or printscreening the map at 1/1 ratio in the editor? I believe the "Save as Image" function in the editor is still broken it saves the map at half size.
     
    #76
  17. Mesajia

    Mesajia Veteran Veteran

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    Hey fallenlorelei,


    I'm so glade, that you made this tutorial. It helped me to understand everything about parallax mapping and I totally found my favorite mapping style :)  I also like the other videos an your chanel :)
     
    #77
  18. youkochaos

    youkochaos Warper Member

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    Guys i need a big help.


    Im  trying to make maps as Parallaxes but this has happened when you step from one scenario to another using doors or teleportation.Anyone know why?(Shadow and the overlay of the previous scenario go to the next.)

    14349036_1416781655003849_416631327_n.jpg

    14329972_1416722695009745_7853446615796269037_n.jpg
     
    #78
  19. Arcmagik

    Arcmagik Game Developer Veteran

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    That looks like your Shadow layer is not the right size in comparison to the map layer.
     
    #79
  20. Akemi

    Akemi Warper Member

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    Very good tutorial, I will be using this. Thank you so much!
     
    #80

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