MV Plugins Compatibility - Compatibility of RPG Maker MV plugins with RPG Maker MZ.

DK

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EDIT: I got the scene up and running, but for some reason, none of the text in the message box pops up.
You probably haven't downloaded a special fix for this plugin on my site. Try to download it.

All the Qplugins dosen't work it would have been amazing to port them as they are the main reason I'm still using mv :p (plugin link if you ever feel like taking a look ;D https://quxios.github.io/plugins/QPlus)
Other programmers have already done this: https://github.com/LunaTechsDev/Luna-QPlugins/tree/master/src
 

HalcyonDaze

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Which special fix do I need? I see several listed, but none for JK Mail System specifically.
 

HalcyonDaze

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Ah, thanks! I'm a dummy. :rswt
 

LucasRiot

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Hello! @DK I'm having some problems with JP Points. the text showing JP is very close to the actor's class name. Is that a way to edit its position to go further to the right ?
Thanks in advance :) PS: My resolution is 1280x720 - the same happens to 816x624
 

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Resurrection Games

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Can you make this work with MZ?

 
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DK

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Hello! @DK I'm having some problems with JP Points. the text showing JP is very close to the actor's class name. Is that a way to edit its position to go further to the right ?
Thanks in advance :) PS: My resolution is 1280x720 - the same happens to 816x624
Special fix updated. Added Offset X parameter. I hope this helps you.
 

Rose Guardian

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This is a good plugin to use, but you said Mog Hunter's LMBS works with it and a the special fix but it doesn't. I tried it and it gave me this error. If I am not giving enough information or misunderstood something please let me know.
Error.png
 

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DK

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This is a good plugin to use, but you said Mog Hunter's LMBS works with it and a the special fix but it doesn't. I tried it and it gave me this error. If I am not giving enough information or misunderstood something please let me know.
Error.png
What other plugins do you use?
 

Rose Guardian

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@DK I tried that. I tried everything and it won't work no matter what. I guess It's just not compatable with MZ.
 

Rose Guardian

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@DK Thank you! It works. The only thing I find concerning is this happens when you go to Equip Skill but I think it can easily be fixed and that you're probably working on fixing this anyway:
CanEasilyBeFixed.png
n
 

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seaotter

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let it can run at MZ please. thank you.

アニメーションを飛ばす 2 - MoveAnime2.js

-------------------------------------------------
Babylon.js v4.1.0 - WebGL2 - Parallel shader compilation
2index.html:1 [.WebGL-000002041A4448D0] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
4index.html:1 [.WebGL-000002041A4448D0] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete
32[.WebGL-000002041A4448D0] GL_INVALID_OPERATION: Mismatch between texture format and sampler type (signed/unsigned/float/shadow).
rmmz_managers.js:2030 TypeError: this.animationBaseDelay is not a function
at Window_BattleLog.showNormalAnimation (MoveAnime2.js:159)
at Window_BattleLog.showAnimation (rmmz_windows.js:5540)
at Window_BattleLog.callNextMethod (rmmz_windows.js:5414)
at Window_BattleLog.update (rmmz_windows.js:5371)
at Window_BattleLog.<computed> [as update] (VisuMZ_1_BattleCore.js:12193)
at WindowLayer.update (rmmz_core.js:4202)
at Scene_Battle.Scene_Base.updateChildren (rmmz_scenes.js:129)
at Scene_Battle.Scene_Base.update (rmmz_scenes.js:52)
at Scene_Battle.update (rmmz_scenes.js:2966)
at Scene_Battle.<computed>.<computed> (VisuMZ_0_CoreEngine.js:5888)
SceneManager.catchNormalError @ rmmz_managers.js:2030
DevTools failed to parse SourceMap: chrome-extension://njgcanhfjdabfmnlmpmdedalocpafnhl/js/libs/pixi.js.map
 
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LTN Games

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All the Qplugins dosen't work it would have been amazing to port them as they are the main reason I'm still using mv :p (plugin link if you ever feel like taking a look ;D https://quxios.github.io/plugins/QPlus)
They’re already being ported by the people over at LunaTechs. The QMap editor is starting to look amazing too.
 

aniaaous

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They’re already being ported by the people over at LunaTechs. The QMap editor is starting to look amazing too.
Yep Sir Dk already linked me it's working well so far yeah ;D
 

Vargulf

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anyone know if this one or anything allowing static images as battlers has been fixed for mv?
 

LucasRiot

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Hello @DK I'm here again xD
I did several tests with the plugins I am using and realized that the Skills & States Core (VisuStella) and DK_MV_Plugins_Compatibility plugins are in conflict. When you try to access the menu, a bug appears.
All pictures are attached. Please take a look. My RPGMAKER MZ version is 1.1.0
Thanks in advance. ^^
 

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