MV Software Bug Report: Enemy skills on ally, animation mirrored incorrectly

ZackTheGreat

Warper
Member
Joined
Nov 1, 2014
Messages
1
Reaction score
1
Primarily Uses
This bug is 100% repeatable, and can be reproduced in new projects with no other modifications like plug-ins.

Bug Explanation: Enemy skills on allies as targets has an incorrectly mirrored animation.
Exact Steps on How to Replicate Bug:
1. Create a new project with the latest version of MV (in my case that would be 1.3.4)
2. Go to the system tab, checkmark the Use Side-view Battle option
3. Rotate a claw animation to 315 degrees.
4. Have a skill use that animation
5. Make a new enemy and have them only use that skill
6. Compare animation to that in editor.
Bonus: Give ally same skill and have them use it in the same battle.

Sample Project: https://1drv.ms/u/s!Ap_IlEcPCSlF3TIvX81eIRsp2TfK

Additional info:
It appears the rotation is being modified in some way, but not in the same way in the editor. I have yet to come up with a good theory for this.

This bug has been reported before in different ways, none of which use this template.
http://forums.rpgmakerweb.com/index.php?threads/laser1-side-view-animation-bug.51652/
http://forums.rpgmakerweb.com/index.php?threads/odd-animation-on-actors.71012/

I did not post in any of these since they are older than 30 days. I have preformed an exaustive forum search for posts within 30 days and have yeilded no results of posts for me to post in, so I have made a new post.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD

Forum statistics

Threads
105,868
Messages
1,017,078
Members
137,580
Latest member
Snavi
Top