(MV) SV Creature Base request: Savage Anthropomorphic Rabbits.

Chocopyro

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Resource Type: MV Sideview Actor base. (Full animation sheet optional)

Maker Format: MV

Art Style: Consistent with MV RTP.

Description:
Edit: Thanks, Avery! The Giant Snail is wonderful so far! Just need the rabbits.

This might seem like a joke, but one of the most iconic things about my D&D setting that my players have requested I add to the game are creatures I based on the Medieval Manuscripts. The Terrestrial Pooka, a short, barbaric, slightly anthropomorphic rabbit creature that stands about the size of a child and mercilessly menaces the rural countrysides through overpopulation or aggressive territorial in-fights with other semi intelligent or civilized races. And the Knight Hunter Periwinkle, a snail almost the size of a man that seems to be lured out by any adventurer who has a high concentration of metal in their outfits. (Hence why it historically has a reputation for attacking knights.) I'll leave the creative interpretation to you.

Since I'm using Yanfly's animated side view enemies with a lot of the user created side view sprite sheets, I would need for them to be consistent with the size of a normal SV Actor. Granted, I realize it can be a pain in the butt to create the entire animation spread, so really, all I need for now is a static battler of each as a placeholder. I'll worry about the full animations much later in development.

Reference Images: Well, uh... Okay?

Terrestrial Pooka:



Knight Hunter Periwinkle: Fullfilled! (Thanks, Avery!)
 

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Chocopyro

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Alright, half of the request has been fullfilled. But I'm still in need of the pooka. As they feature rather prominently in the second chapter of my game.
 

Avery

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Have you already seen Hiddenone's awesome SV rabbit?
 

Chocopyro

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Oh yeah! First time I saw it, I didn't notice the frames of it standing upright. I might be able to take those, put a branch in it's hand (With which to club people over the head with), and use those for now! I might have to upscale it, though...
 

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