RPG Maker Forums

Resource Type: MV Sideview Actor base. (Full animation sheet optional)

Maker Format: MV

Art Style: Consistent with MV RTP.

Description:
Edit: Thanks, Avery! The Giant Snail is wonderful so far! Just need the rabbits.

This might seem like a joke, but one of the most iconic things about my D&D setting that my players have requested I add to the game are creatures I based on the Medieval Manuscripts. The Terrestrial Pooka, a short, barbaric, slightly anthropomorphic rabbit creature that stands about the size of a child and mercilessly menaces the rural countrysides through overpopulation or aggressive territorial in-fights with other semi intelligent or civilized races. And the Knight Hunter Periwinkle, a snail almost the size of a man that seems to be lured out by any adventurer who has a high concentration of metal in their outfits. (Hence why it historically has a reputation for attacking knights.) I'll leave the creative interpretation to you.

Since I'm using Yanfly's animated side view enemies with a lot of the user created side view sprite sheets, I would need for them to be consistent with the size of a normal SV Actor. Granted, I realize it can be a pain in the butt to create the entire animation spread, so really, all I need for now is a static battler of each as a placeholder. I'll worry about the full animations much later in development.

Reference Images: Well, uh... Okay?

Terrestrial Pooka:



Knight Hunter Periwinkle: Fullfilled! (Thanks, Avery!)

Latest Threads

Latest Posts

Latest Profile Posts

He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!

Forum statistics

Threads
106,036
Messages
1,018,461
Members
137,821
Latest member
Capterson
Top