- Joined
- Feb 16, 2016
- Messages
- 13
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- 3
- First Language
- English
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Hell all! Using MV, I am making a game that involves exploring a huge mansion in darkness for roughly 80% of the game. I am trying to invent ways to keep the minimalistic field of view from feeling frustrating or daunting. One obvious thing that I have thought of would be to have a map of the house itself so that players will at least know which room they are in. However due to the nature of this house in particular I am unable to create a physical map so I thought of having the "map" that you find in-game actually trigger an event to turn on RPG Maker's "Display name" for each room, hall or floor you are on. In theory you will enter the house, whose rooms will have no "display name". Everything will be totally blind in terms of the name of areas. Later after a little forced exploration you find a "Map" which allows the "display names" of each area to appear for the rest of the game. I guess my question would be simply is there is a way to turn this off and on without duplicating the maps (one with display name, one without)?
Apologies if this was asked in the wrong place. Also for my lengthy wall of words/excessive use of parenthesis.
Apologies if this was asked in the wrong place. Also for my lengthy wall of words/excessive use of parenthesis.

