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Hello,

I hope this is the right place to make a thread about this because it's about MV but might be a problem with my mapping or not using a script properly.

I've been recently making a game in MV and my favourite tilesets are all in 32x32 and not 48x48. So I've used the script by Shaz that changes the tile size to 32 which is all fine but I'm really struggling with the grid. I make all my maps through parallax mapping and it all looks fine in game. My issue though, is that the events that I place will all be offset to another place on the map which I think has to do with the editor being in 48x48 and not 32x32. So I'm trying to make it that events that I place will be wherever I place them in editor relative to the in-game 32x32. I thought maybe I'd have to make a whole resized version of the map so that it correlates properly but I'm really just getting super confused. Does anyone have any knowledge on this? Or can give me a rundown on how to get it all proportionate and happy?

Hopefully I explained this well and if pictures are necessary to visualize it a bit more, I can provide. Additionally, here is the Change Tile Size script but I'm sure it's fairly well known by now https://forums.rpgmakerweb.com/index.php?threads/change-tile-size.46748/.

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