MV - What is "[1111/122448:WARNING:resource_bundle.cc(286)] locale_file_path.empty()"?

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
Back in July I made a post about how after almost 850 hours of using MV (on Steam, Windows 10) it suddenly stopped launching. I eventually became so disheartened that I stopped trying to fix it. Recently I discovered the debug.log file and how these warnings pop-up every time I try to launch MV:

[1111/103337:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/103337:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/122448:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/122448:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/123042:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/123042:WARNING:resource_bundle.cc(286)] locale_file_path.empty()

Two lines of the exact same warning show up every time, with each individual bundle having different numbers.
Does anyone know what this is?

If you're curious, here's everything else I've tried in the past:

1. Rebooting the computer (obviously, it's been 4 months)
2. Verifying integrity on Steam
3. Clearing Steam cache, then uninstalling and re-installing MV
4. Checking if I was somehow in a beta
5. Launching the program from individual project folders
6. Checking if drivers are out of date
7. Trying Windows 8 compatibility mode
8. Disabling anti-virus
9. Running Advanced System Care [Free version]
 

Celestrium

Worldsmith
Regular
Joined
Mar 3, 2020
Messages
290
Reaction score
329
First Language
English
Primarily Uses
RMMZ
Back in July I made a post about how after almost 850 hours of using MV (on Steam, Windows 10) it suddenly stopped launching. I eventually became so disheartened that I stopped trying to fix it. Recently I discovered the debug.log file and how these warnings pop-up every time I try to launch MV:

[1111/103337:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/103337:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/122448:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/122448:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/123042:WARNING:resource_bundle.cc(286)] locale_file_path.empty()
[1111/123042:WARNING:resource_bundle.cc(286)] locale_file_path.empty()

Two lines of the exact same warning show up every time, with each individual bundle having different numbers.
Does anyone know what this is?

If you're curious, here's everything else I've tried in the past:

1. Rebooting the computer (obviously, it's been 4 months)
2. Verifying integrity on Steam
3. Clearing Steam cache, then uninstalling and re-installing MV
4. Checking if I was somehow in a beta
5. Launching the program from individual project folders
6. Checking if drivers are out of date
7. Trying Windows 8 compatibility mode
8. Disabling anti-virus
9. Running Advanced System Care [Free version]

I looked on the internet and found someone else had the same issues, someone had suggested downloading this to fix the issue. Below is the forum pages it is from. I have no idea if it will help, so please check out the original forum posts if you want more information. Good luck and let me know if it works!

Post from Silenity -
I fixed it by downloading this and putting it in the MV folder

1605124116298.png


https://steamcommunity.com/linkfilt...ts/grim-fandango/mesa_10_5_5_opengl32_pgo.zip
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
locale is a file that is used to store the language setting of the editor, but that should not be part of any resource bundle.
Best guess is that something is wrong in your accounts DLC management for MV, just check and disable all DLC there - you can reenable the DLC after you got the editor to run again


EDIT:
6. Checking if drivers are out of date
I fixed it by downloading this and putting it in the MV folder
Yes and no - the open GL version needed by MV is now very old and included in every regular display driver - manually installing the opengl library is no longer neccessary, that was only a fix for some older drivers when RMMV and its opengl version was extremely new.

however, if you made the mistake and installed a microsoft driver instead of the driver of the display chip manufacturer, then checking for newer drivers s not enough. OpenGL is a competition for DirectX and because of this a lot of the microsoft drivers do not fully support it.
you need to check not only if the driver is up-to-date, but also that the driver provider is the company that produced the chip (nvidia, AMD and Intel are the most common). if the display driver is provided by microsoft it needs to be replaced.
 
Last edited:

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
I never bought any DLC, but there are files in the dlc folder. Opening the Properties page on Steam, there is no DLC window like there is for other games/programs that I do have DLC for, so I can't disable anything. I took the files out of the dlc folder manually, but it didn't help. I also tried disabling any Workshop items I downloaded, but that did nothing.

Also, how do I check my display driver?
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
Also, how do I check my display driver?
you go into the device manager (either through system properties or system settings), then doubleclick on your display card. select the driver tab and you can check who programmed it (the driver itself, not the signature for it)
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
you go into the device manager (either through system properties or system settings), then doubleclick on your display card. select the driver tab and you can check who programmed it (the driver itself, not the signature for it)

I think this is it:

NVIDIA GeForce GTX 960
Driver Provider: NVIDIA
Digital Signer: Microsoft Windows Hardware Compatibility Publisher

I downloaded the newest NVIDIA update yesterday, if that matters.
 
Last edited:

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
yes, that's it - and it mens your driver is OK.
Only if there were "Driver Provider: Microsoft" (and yes, Microsoft programmed their own drivers for some nvidia cards) you would have found a cause for problems.
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
So, what IS the problem?
I still don't know the cause of the file path error I keep getting, and right now that seems like the only clue I have to go off.
I tried downloading some of the free DLC just so I can have access to the DLC management window, but MV won't launch regardless of if the DLC is active or disabled, and there's nothing else I can do with the window.
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
One last thing I tried was booting in Safe Mode because I hadn't thought to try that yet and I figured I might as well. Didn't expect anything, and didn't get anything. MV still won't launch. It seems I've exhausted every possible solution short of dumping everything onto an external hard drive and factory resetting my computer, but I'd rather not do that.

Unless someone has any idea what the resource bundle error actually is, it looks like I'm pretty much dead in the water on this.
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
@ZackNH
one idea that goes back to my post above would be to force steam to at least temporarily change the language of the editor, because that should rewrite the locale file.
which language is your windows? and which is the MV set to in steam?
If you know any of the other languages that MV is available in, try to change to that language and then start the editor. If you don't know any, just choose at random.
try to see if the editor starts with the other language setting, then go back to english and try again.
(language can be set in the steam program properties, right-click on the program in the steam client)
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
I just tried switching the languages for MV, and it still didn't launch.
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
I don't know if this might be related (I'm grasping at straws here) but Source Filmmaker also doesn't work anymore. Is there some aspect of Windows 10 that affects both MV and SFM? I've had Win10 for years but there were never any problems until recent updates this year. I've read that Windows 10 updates are sometimes the culprit, and the Win10 update in July was when MV stopped working. I didn't realize SFM was busted too until much more recently.
Running them in Win8 Compatability Mode doesn't help, but I don't know if there's something about Win10 that's overpowering it or something.
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
I don't even know what SFM is, but theoretically anything can be connected.
The strangest case I ever had while working in professional support was a display error (two black lines through all texts) in DOS-mode of Win98 that was caused by having the wrong mouse-driver installed under windows. That problem came up with a lot of customers who reinstalled their computer, and it took me hours before I accidentally found the cause. And it was reproducable on every computer of that series...

And the cause doesn't have to be the update - it could also be a damaged windows library that causes the wrong functions to be called, or it could be a wrong non-microsoft update (the Qt engine used by MV is also used by other programs, and if one of them overwrote some files with the wrong Qt version, then only that program will run correctly anymore and all other Qt-based programs will have problems.
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
I've never heard of a Qt engine. Is there a way to check if this is the problem?
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
Since it's been a week without a reply I thought I'd ask again about what a Qt engine is and how I can find out if it's the problem.
 

Andar

Regular
Regular
Joined
Mar 5, 2013
Messages
39,925
Reaction score
11,873
First Language
German
Primarily Uses
RMMV
the Qt engine is a framework for programming that has been used by many companies to create their programs. You don't have direct access to it.

It is something like yanfly's scripts and plugins - they allow people to add functions without needing programming knowledge (or having to write the plugins themselves even if they know how to do this).
And the Qt engine is a set of functions that can be used by Windows-Programmers to make their programs easier to write.

But as with all such helpers there are many versions, and if someone adds old versions there can be compatibility issues.
But because you don't know which programs used the engine (and can't even be sure that it is the Qt engine and not something else that causes the effect) it is guesswork and testing to find the cause, and I can't help with that, not over the internet and without direct access to your computer hardware.
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
At this point I don't expect anything to come of this, but I decided to check Event Viewer to see what pops up when I launch MV, and this is what the error says:

Faulting application name: RPGMV.exe, version: 1.6.2.0, time stamp: 0x5c4a8ced
Faulting module name: RPGMV.exe, version: 1.6.2.0, time stamp: 0x5c4a8ced
Exception code: 0xc0000005
Fault offset: 0x00017199
Faulting process id: 0xd0c
Faulting application start time: 0x01d6d5b7ba96b809
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\RPG Maker MV\RPGMV.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\RPG Maker MV\RPGMV.exe
Report Id: aee7618a-8f7b-4b16-8538-4f9a86fcb819
Faulting package full name:
Faulting package-relative application ID:
 

ZackNH

Regular
Regular
Joined
Mar 26, 2018
Messages
36
Reaction score
2
First Language
English
Primarily Uses
RMMV
I'm bumping again because it's been 12 days without a response to my newest question. I have a feeling this might be the final dead-end in my futile attempt to get this flipping program to work again.
 

Bektos

Villager
Member
Joined
Jul 13, 2020
Messages
10
Reaction score
2
First Language
English
Primarily Uses
N/A
I'm having the same issue. has anyone figured out the cause?
 

Bektos

Villager
Member
Joined
Jul 13, 2020
Messages
10
Reaction score
2
First Language
English
Primarily Uses
N/A
I finally found an answer to the issue for me. It may not be the same for everyone. So I have Windows 10 OS and went to msconfig and in services disabled all of the services and in task manager disabled all start up applications. This was called a clean boot up I think. Anyway I found one service I needed to keep running was Steam Client Service otherwise Steam would ask me to reinstall Steam. I found that RPGMaker MV started working. So I slowly added services back on until I found a service that gave me the white screen again. For me it ended up being Nahimic service. From what I found about it it is "A daemon service that runs in the background and function Nahimic Audio Software features." Basically Nahimic Service is just an audio enhancement software on top of your system audio driver (mostly Realtek.) Anyway after that I disabled it and reenabled all my other services and now RPG Maker MV is working for me again. I don't know if this will work for anybody else but. That's what I was able to do.
 
Last edited:

Latest Threads

Latest Posts

Latest Profile Posts

I decided that for the video game i will work next year i will use characters from my TCG as main characters for the RPGMAKER game, so expand the universe, that will be a cool :CoOoOL: Here some of my characters :

Ah also yes I'm accepting commission in case tat you ask for haha.
Some people shouldn't be parents. Someone put their toddler in the hallway of the apartment building I live in at 11 p.m.... and let her wander. The heck is wrong with people?!
Twitch! Strean is currently live with some more gamedev! Feel free to drop by~
If you need some maps done, but don't like mapping or just want to focus on other areas of your gamedev, my workshop is alway open! Hit me up!
Someone leaked the GTA VI trailer, so Rockstar just put it out today. Let the hype period truly begin!!!

Forum statistics

Threads
136,756
Messages
1,269,595
Members
180,505
Latest member
rpplayer158
Top