- Feb 24, 2019
- Reaction score
- First Language
- Primarily Uses
A 3D rendering plugin for RPG Maker MV.
Wall tiles (A3 and A4) are transformed into 3D walls, allowing you to easily create 3D maps.
Regions and terrain tags can also be used to control the height of tiles.
The airship will collide with walls if it isn't flying high enough. However you can change how high it flies using plugin commands.
Plugin also supports 3D lighting as well as plugin commands to control the lighting and flashlights. Plugin does not support dynamic shadows, they don't work well with transparent textures in three.js.
You can control the camera distance, pitch, and yaw, and change between perspective and orthographic modes.
You can make 3D dungeon crawlers as well as isometric games if you want. You can even mix multiple styles into the same game, for example have the overworld be 3rd person or isometric, and the dungeons be 1st person dungeon crawlers.
See the screenshots below to see how it looks.
Big 3D castle
A simple hedgemaze example.
Download on Github
To install the plugin in a new or existing project, download plugin.zip and extract the files into your project directory.
The plugin comes with two script files, babylon.js and mv3d-babylon.js. Both need to be loaded in that order.
There is also a folder img/MV3D which just contains a few images.
- ✔Pan camera with plugin commands
- ✔Demo project (available but not finished)
- ✔Switch rendering to Babylon.js
- ✔Improve performance
- ✔Dynamic shadows (patron only)
- Bug squishing
- Support 3rd party plugins
- Non-tile-based movement
- Control camera with mouse / touch
- load 3d models
- VR mode
If you use this plugin please credit me as Dread/Nyanak or Dread_Nyanak.
If you want to share this plugin with others then please link them either to this thread or to my github repository.