- Joined
- Jan 9, 2020
- Messages
- 119
- Reaction score
- 72
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- Portuguese
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- RMMV
@Dread_Nyanak
I was taking a look at the blink and black squares problem and discovered something new.
It seems that the problem only occurs if the event that has the graphics changed is in a range of 2 tiles or less from the player's character.
For some unknown reason, if the event is in a range of 3 or more tiles away, the blink and black square problem does not happen.
I hope this helps to fix the bug.
I was taking a look at the blink and black squares problem and discovered something new.
It seems that the problem only occurs if the event that has the graphics changed is in a range of 2 tiles or less from the player's character.
For some unknown reason, if the event is in a range of 3 or more tiles away, the blink and black square problem does not happen.
I hope this helps to fix the bug.