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I got some from dlcs for vx ace I could use, but those seem like copied from a tileset as a character, reminds me of some by pandamaru...
That's quite likely, but where would I get character sprites that are just large trees? I've looked to no avail!
Who can help suggest a way to check for events for matching locations? Because I placed overlapping events
$gameMap.eventsXyNt(x, y);
Use variables to check the event coordinates and put this check in a parallel proccess.Who can help suggest a way to check for events for matching locations? Because I placed overlapping events

@palatkorn so you want the chest to not open when the rock is on top of it, right?
by the way, what was the previous video about? the one of your character going up and down slopes? you seemed to have put some event screenshots but I didn't get it?
speaking of it, seeing this new video, @Dread_Nyanak is there a way to make an event, or even the player, be able to fall from ledges or not mid-game instead of an one-time setting in the plugin parameters? for example in palatkorn's video the rock could be dropped from the ledges, is there a way to make it be able to be dropped but not the player?
the github page doesn't say anything, or at least I couldn't find it...
wait, so you wanted it to only open after getting a rock to the "head"?


on nice ! thank a lot !@jolink not sure about Alpha ABS, but I recently made a fix for this in Chrono Engine, posted it on Dread's discord.
You have to check the Z coordinate of the rock event too.
You have to check the Z coordinate of the rock event too.
If the Rock is on z coordinate = chest.z coordinate + 1, then returns true to that condition.
If the rock is on the same x and y that the chest and is equal chest z coordinate + 1, then active a switch.
With that switch on, you create a condition that forbidden the player to open the chest.
Cool idea!Once I understood the method, I created this as well.
Yes, I use these conditions to create mini-phishing games as well.
With this idea I was able to do many more things.
Events for events that have the same coordinates
Cool idea!
The fish is moving in a weird way, though.![]()
I have a probleme with your patch, i dont know how to use your patch.@jolink not sure about Alpha ABS, but I recently made a fix for this in Chrono Engine, posted it on Dread's discord.
But if i make that :