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- Nov 30, 2016
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Hi again! I got a new question.
On actor sprites, when camera rotates, the character switches to another sprite in the character sheet. Right now in the demo it switches by 90 degree each rotation to a total of 4 times (south, left, right, up), in order to stay true to direction fix. If I were to use a character sheet with 8 directions, is the camera going to follow all 8 directions or just stay on all 4?.
During camera turn it rotates 90 degree once camera stops, but during that window it still turns 45 degree. Will it use a character frame during that window?
On actor sprites, when camera rotates, the character switches to another sprite in the character sheet. Right now in the demo it switches by 90 degree each rotation to a total of 4 times (south, left, right, up), in order to stay true to direction fix. If I were to use a character sheet with 8 directions, is the camera going to follow all 8 directions or just stay on all 4?.
During camera turn it rotates 90 degree once camera stops, but during that window it still turns 45 degree. Will it use a character frame during that window?










Pan camera with plugin commands