- Joined
- Oct 25, 2015
- Messages
- 185
- Reaction score
- 235
- First Language
- English
Hey all,
I want to make my new tool (or site) publicly available
This is a conversion tool for VX/Ace assets (currently character sheets and tilesets) to RPG Maker MV. You can use it here: http://www.kickbackgames.com/mvfu
It's pretty simple to use. Add files either with the 'add files' button or by dragging them onto the page. It'll upload them to the server, process them (this can take up to a couple of minutes per file depending on a few factors, so be patient!), then allow you to download the processed files.
Internally it uses Waifu2x (http://waifu2x.udp.jp) to do the base resizing which gives MUCH better results than any Photoshop method, then a bunch of tricks to clean up the output and improve it even more, plus outputs at the correct size for RMMV (Waifu itself only does 1.6x or 2x which isn't correct for RMMV). It allows you to queue up multiple files and leave them going, since processing time can be quite long.
So here are some comparison screenshots (these are all using the World tileset from RPG Maker VX Ace, with the Actor1 character set):
Photoshop Auto to 1.5x ("Best"):
Photoshop Nearest Neighbour to 1.5 (No seams, but fuzzy):
Waifu2x to 2x, then Photoshop Auto down to 0.75x (Bad seams...):
MVFU:
So while it's still not 100% perfect (I'm working on improving it over time!), I think even at this early stage it gives usable results. With a bit of manual tweaking in Photoshop or the skills of a good mapper, I think this could open up a lot of extra assets for us to use!
I want to make my new tool (or site) publicly available
This is a conversion tool for VX/Ace assets (currently character sheets and tilesets) to RPG Maker MV. You can use it here: http://www.kickbackgames.com/mvfu
It's pretty simple to use. Add files either with the 'add files' button or by dragging them onto the page. It'll upload them to the server, process them (this can take up to a couple of minutes per file depending on a few factors, so be patient!), then allow you to download the processed files.
Internally it uses Waifu2x (http://waifu2x.udp.jp) to do the base resizing which gives MUCH better results than any Photoshop method, then a bunch of tricks to clean up the output and improve it even more, plus outputs at the correct size for RMMV (Waifu itself only does 1.6x or 2x which isn't correct for RMMV). It allows you to queue up multiple files and leave them going, since processing time can be quite long.
So here are some comparison screenshots (these are all using the World tileset from RPG Maker VX Ace, with the Actor1 character set):
Photoshop Auto to 1.5x ("Best"):

Photoshop Nearest Neighbour to 1.5 (No seams, but fuzzy):

Waifu2x to 2x, then Photoshop Auto down to 0.75x (Bad seams...):

MVFU:

So while it's still not 100% perfect (I'm working on improving it over time!), I think even at this early stage it gives usable results. With a bit of manual tweaking in Photoshop or the skills of a good mapper, I think this could open up a lot of extra assets for us to use!
Last edited by a moderator: