MVStripper - remove unused assets from your MV project

TheAlphaRune

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Yup, it checks through /js/plugins to see if they have resources hardcoded also. It'll incidentally check any subdirectory under /js -- it's a recursive function.


With audio, it copies both the ogg and m4a files. Similarly, with tilesets, it copies the png and txt files for each used tileset.


The recommended workflow is:


- Work on your project


- When you want to export for testing, save project


- Run MVStripper, target new directory


- Open new directory in RPG Maker MV and test to make sure it's fully working


- Export (deploy) from stripped project


EDIT: Had some more time to look into the plugin issue. It does seem to be copying activated plugins properly after all - they're saved in a file called /js/plugins.js and it exists in both the source and target projects. The first time I tested it I may have forgotten to save my project before running MVStripper - I can successfully 'strip' a project and it has all the plugin information in the stripped project as expected.


Yeah....This isn't working for me.  Every time I try it keeps saying "This is not an RPG Maker File!"
 

Ultima2876

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Yeah....This isn't working for me.  Every time I try it keeps saying "This is not an RPG Maker File!"


Make sure you're running MVStripper on a copy of your project - this strips assets pre-deployment.


So the way to do it is:


1. Copy your project folder to a new location


2. Run MVstripper on the copied project folder


3. Open 'stripped' project folder in RMMV


4. Deploy game as normal
 

TheAlphaRune

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Make sure you're running MVStripper on a copy of your project - this strips assets pre-deployment.


So the way to do it is:


1. Copy your project folder to a new location


2. Run MVstripper on the copied project folder


3. Open 'stripped' project folder in RMMV


4. Deploy game as normal


Thanks, I got it going.  Now if only I could figure out how to shrink the file size more. 268 MB is still kinda big.
 

TheoAllen

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Ultima2876

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Yup, I've got some ideas to improve this when I find some time. Been super duper busy with my day job and other commitments (learning to drive!) but maybe I can squeeze in some time this weekend. We'll see :)
 

JAD94

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Hey Ultima2876, I'll be using your software today for my demo of the game that is about to be released this month. Do you require any sort of credit?  :)
 

Ultima2876

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Hey Ultima2876, I'll be using your software today for my demo of the game that is about to be released this month. Do you require any sort of credit?  :)


No credit required :)  however if you PM me a link to the demo once it's up, I'd love to try the game out!
 

JAD94

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No credit required :)  however if you PM me a link to the demo once it's up, I'd love to try the game out!
 Ok will do! I appreciate it!  :)
 

Chaos17

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WoW, awsome program!


My project weight was 429 Mo, now it has gone to 190 BD
 

ZaleAcon

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I've been trying to download the Mac version, but it says that the webpage is not available.
 

Ultima2876

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I've been trying to download the Mac version, but it says that the webpage is not available.


My apologies! The server was down! Unfortunately they had a weird file system error that apparently almost never happens. :(


Anyhow, it should be back up now, so please try again!
 
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ZaleAcon

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My apologies! The server was down! Unfortunately they had a weird file system error that apparently almost never happens. :(


Anyhow, it should be back up now, so please try again!


Hey, don't worry about it! These things happen. It's working fine now, so thanks for taking a look!
 

ZcheK

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Thank you it's very helpful.
 

Rhynn

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Thank you very much for this! It'll still be a while before I'm ready to deploy my first project, but I was really worried about the filesize already. This is bound to help with that :D
 

square357

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BD  GREAT WORK!


+1 This should be included in RMMV


I am scratching my head especially sense you said you did this in a few hours.
 
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quocvinh2015

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This is even better than the feature "exclude unuse resource" in the RPG Maker MV
 

ItchiStik

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I'm having trouble getting this to work, whenever I click on that 'select a project folder' and go to the Game's folder, it tells me that its 'not and RPG Maker MV project' What folder exactly am I choosing?
 

Ultima2876

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I'm having trouble getting this to work, whenever I click on that 'select a project folder' and go to the Game's folder, it tells me that its 'not and RPG Maker MV project' What folder exactly am I choosing?


Make sure you're running it on the project folder (before you export your game from RMMV) - I recommend making a copy of your whole project folder, running MVStripper on that, then opening that up in RMMV. :)
 

quocvinh2015

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I'm having trouble getting this to work, whenever I click on that 'select a project folder' and go to the Game's folder, it tells me that its 'not and RPG Maker MV project' What folder exactly am I choosing?
You should select the folder that contain the RPG Maker MV project file ( Sorry I forgot the file extension)
 

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