My biggest nightmare

LittleCassy

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Have you ever felt that you do not know if you're awake or asleep? You fail to distinguish between life and death? Not knowing which of them do you prefer? You felt ignored? Alone among a sea of skulls?

If there is a case of "Yes" you feel like the young Cassy, a mediocre writer who lives with his partner and friends. His house is always a constant party, many people visit to stay with them, many friends constantly go to say hello, but that doesn't affect Cassy. He always feel alone, his mood began to decline, while his mind starts to rot.

Until one day, when he began again to suffer night terrors that years ago lead him almost to an end by his own hand.

Experience the fear and the loneliness of this not-that-uncommon illness. See trough your eyes the horror of not being aware if you are awake or asleep. And suffer all your worst fears in just some hours, or seconds.

Muestra 1.png

Dinamic lights with custom grafics for making the game a bit more visual

Muestra 2.png

Actual world, with actual problems. Such as depression, and other type of issues

Muestra 4.png

Getting trough different environments to test your mind

Muestra 6.png

Unique hand-made characters with totally self-made story

Muestra 7.png

Will you survive to your worst nightmare?




Note from the creator: I suffer this illness, and obviously, is different for everyone. In mine, is this. Be respectful with the illness, cause lots of people take their own lifes by this. This is my honor for them.

For now, the game is on its last moth of work. But if you want to play our demo, you can download it trough here:

DOWNLOAD
 
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trevers18

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I think it's interesting that you're making a game that focuses on depression and mental illnesses, and since you say you suffer from it as well, I have no doubt that it'll be really accurate. The only criticism I have is to work on sentence format and spelling. I can see that your primary language is Spanish, so it's not a huge deal, but most games in English will be judged harshly for not having proper spelling/grammar. It might benefit you to have one of your English-speaking friends go alongside you as you develop the game and help point out any unclear sentences/incorrect spellings/etc. Otherwise, the game looks really solid.  :D
 

LittleCassy

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I think it's interesting that you're making a game that focuses on depression and mental illnesses, and since you say you suffer from it as well, I have no doubt that it'll be really accurate. The only criticism I have is to work on sentence format and spelling. I can see that your primary language is Spanish, so it's not a huge deal, but most games in English will be judged harshly for not having proper spelling/grammar. It might benefit you to have one of your English-speaking friends go alongside you as you develop the game and help point out any unclear sentences/incorrect spellings/etc. Otherwise, the game looks really solid.  :D
Thanks for the advice :D We have an English speaker friend who is going to make us the translation. We haven't focus on the translation yet, we are ending the scripting and the stuff X_X Long work 
 

amaSenpai

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a deep concept!

the theme is sure to resonate with many, I hope to see good things.
 

LittleCassy

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a deep concept!


the theme is sure to resonate with many, I hope to see good things.
Thanks :D  We are at work yet, we've been trough some trouble, but I expet this project to be soon ready ^^ 
 

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