My Classical Era Resources - Mostly battlers

Discussion in 'RPG Maker VX/Ace Resources' started by tarcisiocm, Oct 19, 2013.

  1. tarcisiocm

    tarcisiocm Warper Member

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    Since there wasn't many Ancient Roman graphics for my game, i decided to give a try and do it myself. I know these aren't top quality resources but i am quite happy with the final result. I made these for my game, but since i almost never finish any of my rpg maker games, i though why not share them?

     

    Battlers:

    Iceni Painted Warriors

    [​IMG][​IMG][​IMG][​IMG][​IMG]

     credit this website if you use the horseman

    Hoplites

    [​IMG][​IMG][​IMG][​IMG]

    Legionary:

    [​IMG]

    Generic Barbarian:

    [​IMG]

    Archers:

    [​IMG][​IMG][​IMG]

    Charsets

    !!!!!!!!!!!!!!!!!!!!!CREDIT "SUPER STICK LYONN" BY USING THESE!!!!!!!!!!!!!!!!!!!!!!!!

    Hoplites (Recolored centurion with flipped helm)

    [​IMG][​IMG]

    Legionary in Testudo Formation

    [​IMG][​IMG]

    Supposed to be used like this:

    [​IMG]

    Edited from Super Stick Lyonn work here. (If it's against the rules to post resources based on other people work here, warn me so i can remove it asap.)

    Tileset

    Mediterranean and roman/greek villages

    [​IMG]

    Roof

    [​IMG]

    I'll be updating this topic as soon as i finish my next battlers. I'm currently working on an roman and parthian Cataphract, and more barbarians.
     
    #1
  2. GrandmaDeb

    GrandmaDeb Modern Exteriors Posted! Veteran

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    Last edited by a moderator: Nov 18, 2013
    #2
  3. SunDog

    SunDog KHAAAAAAAAN! Veteran

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    I'm impressed that you actually said 'legionary'
     
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  4. gvduck10

    gvduck10 Quacker Jack Veteran

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    To use Hoplite sprite and battler; credit tarcisiocm and Super Stick Lyonn?
     
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  5. SunDog

    SunDog KHAAAAAAAAN! Veteran

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    Do you have any more like this? My first game will be a fantasy game and 2 of the main civilizations are based of Greece and Rome. (Japan and Ireland are amongst the others)
     
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  6. GrandmaDeb

    GrandmaDeb Modern Exteriors Posted! Veteran

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    @SunDog, did you follow the link back to SuperStickLyonn's original resources?

    Ancient Japan stuff is available in my Japan resources list.

    The link is busted - ( I hate the editor here! ) - give me a minute and I will get it.

    ****edit****

    Well, darn, the ancient Japan resources aren't in there:

    Japanese Resources,

    I will find them....

    ***edited again***

    ahhh, there it is

    http://hachisukaan.blog.fc2.com/blog-category-23.html

    all kinds of juicy historical japanese stuff there...

    ****************

    are you looking for classical battlers or sprites, btw?
     
    Last edited by a moderator: Apr 28, 2014
    #6
  7. SunDog

    SunDog KHAAAAAAAAN! Veteran

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    Thanks Grandma Deb!

    I thought I combed your topic but I apparently missed quite a bit.

    I can use anything you have, my art skills haven't improved much in the last 20 years.

    @OP, I am fixing to attempt to make some more Greeks from your hoplite. If I succeed I will post them
     
    #7
  8. SunDog

    SunDog KHAAAAAAAAN! Veteran

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    OK, here, I made 3 colors and gave the bottom row Hoplons (shields). I tried to get more of the bronze age look. 

    [​IMG]

    I had to distort the image to get the bounding boxes to work properly.  They shouldn't look too out of the ordinary though.

    No credit needed but let me know if you use them
     
    #8
  9. Sharm

    Sharm Pixel Tile Artist Veteran

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    You didn't have to distort anything, Ace supports sprites of any size. Just figure out the space you need for the image to fit in (make sure it fits each of the frames of the sprite) and work from there. For example, let's say that he's taller now so you change the size of the space of one frame from 32x32 to 32x40 to make room. The image for one sprite of Ace's RTP characters is 96x128, so with the taller sprite the image needs to be 96x160. Each frame needs to be placed appropriately inside a 32x40 space because the program divides the image up according to math.
     
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  10. whitesphere

    whitesphere Veteran Veteran

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    Those are pretty cool. :)
     
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  11. SunDog

    SunDog KHAAAAAAAAN! Veteran

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    Can you explain that better? I keep getting this bounding box problem. It doesn't bound properly unless I extend the canvas to 4x the width and 2x the height.

    [​IMG]
     
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  12. Sharm

    Sharm Pixel Tile Artist Veteran

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    Did you put a dollar sign in front of the file name?
     
    #12
  13. deathpunk187

    deathpunk187 Villager Member

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    do you have any legionaries sprites that aren't in testudo?
     
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  14. shileka

    shileka Warper Member

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    the archer looks freaking AWESOME will use and credit ofc
     
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