- Joined
- Nov 22, 2015
- Messages
- 72
- Reaction score
- 11
- First Language
- English
Hey guys,
Just joined the RPGMaker Community. No problems so far and have been hacking away at my first game for a few days now.
I have been able to suss everything out just fine so far, except for one thing.
My regular attacks were working fine up until now. They went from their regular low range damage to a range of 5000-6000 damage.
Here's my formula for the attack command.
a.atk / ( b.def / 100 )
My attackers start off with 50 Atk.
Enemies Def will vary between 50 and 150 (more ease of scaling for my game).
I can only attribute it to being a formula fault, but having no JS experience (I'm an excel pro instead) something is just going over my head here.
Any help would be greatly appreciated.
Just joined the RPGMaker Community. No problems so far and have been hacking away at my first game for a few days now.
I have been able to suss everything out just fine so far, except for one thing.
My regular attacks were working fine up until now. They went from their regular low range damage to a range of 5000-6000 damage.
Here's my formula for the attack command.
a.atk / ( b.def / 100 )
My attackers start off with 50 Atk.
Enemies Def will vary between 50 and 150 (more ease of scaling for my game).
I can only attribute it to being a formula fault, but having no JS experience (I'm an excel pro instead) something is just going over my head here.
Any help would be greatly appreciated.



