titles says it all, the event is set to autorun and would normally work as intended, today not as much, when my character is moved to the new map, the event is supposed to start, i've looked everywhere for an event with autorun that shouldn't, and i've checked through my faulty event and found nothing wrong with it, it just won't trigger, and somehow, it's become a sort of solid object my character cannot pass through, so it acts as an invisible wall, and i believe this could be why it's not working, but i really don't get it, if i could get some help, that would be great!!!