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- Dec 11, 2016
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Hi everyone! I'm having trouble with a certain event to the point where I really ran out of ideas, so I would really appreciate if some of you could give me a hand on this.
I'm trying to trigger an autorun event that should only start after the player activates a switch called "flee". The thing is, it just doesn't work. I know the activation of this switch is not the issue since other events on different maps work just fine with the same switch, and I also know the event isn't the problem either, because when I tried changing the whole event to a different map, it also worked. It just seems to have a problem with the specific map I want the event to take place in. Is it possible that there are other events interfering with the autorun event? I only have some teleport events in that map and some others that show dialogue.
I'm leaving a few screenshots of the autorun event that won't trigger. Thanks in advance!
I'm trying to trigger an autorun event that should only start after the player activates a switch called "flee". The thing is, it just doesn't work. I know the activation of this switch is not the issue since other events on different maps work just fine with the same switch, and I also know the event isn't the problem either, because when I tried changing the whole event to a different map, it also worked. It just seems to have a problem with the specific map I want the event to take place in. Is it possible that there are other events interfering with the autorun event? I only have some teleport events in that map and some others that show dialogue.
I'm leaving a few screenshots of the autorun event that won't trigger. Thanks in advance!
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