- Joined
- Dec 5, 2014
- Messages
- 47
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- 11
- First Language
- English
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So here's my idea. There's a Smith, Enchanter, and Alchemist in every city. While on your journey you can collect different material from enemy drops, chest, or simply finding in the wild. Herbs are used for potion making. Ores are used for smithing. And Crystal shards are used for enchanting. Say a certain potion you want is too extensive at a shop, if you have enough of the required herbs you can take them to an Alchemist (and pay a very small fee) and they will combine them into a potion. Different materials produce different items.
So I'm not sure how this would be made in script. I guess i would make it the same way as creating a shopkeeper but I'm not sure how to include the herbs along with the gold.
So I'm not sure how this would be made in script. I guess i would make it the same way as creating a shopkeeper but I'm not sure how to include the herbs along with the gold.

