I didn't took a good look to your title screen entirely, but if it has a light, use
a parallax map on screenresulotion size and noone will notice
a sidenote, dont start in full screen (no fan of it) because I keep other stuff in sight
while I play, this way, also note some bugs, suggestions etc if I want to pass
some through so i wont forget.
the wire part of the lamp (which is nicely done) has also 1 downside, even though
it is nicely constructed. (might figure out how you did that), but this is what I think
on the wire puzzle.
+ nicely done, take some little time to get it done though, but really smooth.
- the wire is path for path made, so also a bit easier to follow.
What I mean by path by path is that 1 wire is made, and another wire on top of it
on all 5, so the illusion that it is messed up is a bit lower and not fully dynamic!
- the wire is only 1 by 1 to connect, not to mention if you click on the far left, the wire
also move as for the arrows up and down.
this works smoothly, but more dynamic for this part would be different and harder.
for example:
show all wires at once, than click 1 which one you want to move.
because the last one that shows up goes into the last slot automatically!
+ the puzzles so far is nicely done, really smooth, and things I didn't though off.
- the combination lock in the library cannot put the code in! It does say,
it's impossible to guess it without code, but fun part as well is "let them guess"
like: It's impossible to guess this lock, better find some clues "show choices"
"Look for clues" (nothing happend) (first choice and cancel out when X is pressed)
"Guess anyway" (let them guess) but once failed, something kills her OR Alexis
caught her to fire her instantly! or something else which can be fitting to your likes.
but that is totally up to you.
(methode 1)
the reason behind this, is so you can skip it if you got the combination before, so you
can skip a part of it (unless you want to avoid it) another way, personally is to duplicate
the same image with different combination (around 8) in case they want to cheat it.
they will fail at least 8 times (OR methode 2)
(methode 2)
place 2 variable (place holders), and put them on -1 (I can give the code to combine this)
so when a variable is -1, they cannot open it in any way (always failed) even if it's correct,
so you MUST find the clues in order to get this code (stored in variable).
so they always die or always get caught, so they cannot cheat as well