- Joined
- Apr 11, 2020
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- 8
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- English
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- RMMZ
Does anyone know of a possible way to make a character's class dependent on their equipment? what i want to do is basically make it so that if a character has item A equipped it'll different class then when it has Item B equipped. i know its possible to do this with consumable items and whatnot but that doesn't exactly fit what i'm trying to go for, so if anyone has a workaround or a simple script that would be a great help.