I don't know how to access the documentation, the problem is me :S
Well, the documentation that I've got thus far lives here.
You can use this url to find my "work in progress" stuff at the time of writing.
("beta" of demo including my WIP stuff- I would not recommend actually pulling the latest from there)
The public-facing project for Chef Adventure, leveraging my JABS plugin and RPG Maker MZ. - GitHub - je-can-code/ca at chapter-3
github.com
And keyboard support is still planned?
Sort of.
I personally do not use the keyboard for playing the demo with JABS.
I use a gamepad.
You too should use a gamepad because I subjectively think in the context of a 2D ARPG, it is superior.
That being said, I did perform a tremendous refactor on the input portion of the code, enabling variety of new functionalities, among them being
you can (in-code) build your own "controller" of sorts. This "controller" will translate the player's input from their chosen input device (such as a
keyboard) into JABS-related inputs. An example of the one I built for a gamepad/controller
can be found here. With some degree of javascript skill, you or someone you know who does, should be able to put together a keyboard input system designed for JABS, following the skeleton I have already provided.