- Joined
- Nov 20, 2013
- Messages
- 47
- Reaction score
- 8
- First Language
- English
- Primarily Uses
- RMMZ
One thing I was hoping for assistance with (don't know if this is possible with RPG maker as it is, or if I'd require a plugin or whatever), is having enemy encounters that are triggered by you the player being detected by them.
A basic example would be like what you would expect of Pokemon games, where if you're within a specified distance in front of an event you'll trigger the event, them going and engaging you.
What I would prefer though is something I've seen in some other games made with rpg maker (such as Omori), where if you get too close to an enemy they'll chase after you, with it being possible to outrun them, with the enemy going back to normal, walking around at random.
A basic example would be like what you would expect of Pokemon games, where if you're within a specified distance in front of an event you'll trigger the event, them going and engaging you.
What I would prefer though is something I've seen in some other games made with rpg maker (such as Omori), where if you get too close to an enemy they'll chase after you, with it being possible to outrun them, with the enemy going back to normal, walking around at random.