- Jan 30, 2015
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Looks very promising. any updates?
Thanks for you encouragement! Feel freely to report any bugs and feedback any change/features you want to make, it highly appreciated!I love the dynamic lighting effect! Thanks for your work, I think this plugin is very helpful to make a game with beautiful graphics!
Thanks for your encouragement.Thanks for your work, it's looking great so far. Any plans on adding .png oriented shadows, just like the lights?
Unfortunately I haven't included this in the current beta version. This is because the only purpose of that GUI was just to visualize how can the light be modified, so that GUI are developed in 1 day and very low effort. I'm finding a better way to let user modify their lighting and export it, so stay tuned! . Also if you really want to try it, you can let me know, I can spend time update that old GUI to work with the current version, just don't be disappointed .How can I open this on MZ?
It is very easy to implement a way to turn on/off lighting on different maps but i haven't code it since the purpose of this current beta version is for everyone to try and test the plugin. But even though, a convenient way of turn off the light plugin is use the setMapAmbient plugin commandPlugin is good, thx for this.
How can I turn the lightning system on/off, so that the maps are back to normal in MV, and not completely dark? Because I don't need the plugin/system on every map.
Getting errors when trying the plugin in my upcoming game, doesn't seem to be compatible with a few other plugins.