- Apr 12, 2020
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I belive the disappear issue is from the old default pulse factor setting of the custom lighting is 1, but now it being 100-scale which mean it will shrink into 1% radius. I'm working on fixing this but for the time being you could go to the plugin manager and set it to 100 instead of 1. But I thought all the custom light have their pulse setting off by default.. So how did this even happen? Can you make me a quick demo illustrating the problem?Hye for some reason one of my lights suddenly stopped working post update. Specifically [light fire].
I haven't made any other changes and regular [light] is fine.
ANyone else get that post update?
EDIT: it seems they are all using the same light image (specifically torch form the demo project) At game start the light shows for like half a second and then disappears. Not happening with any other image tho
Also the [light fire] template is depracted, and you may want to use [fire] instead. If you use [light fire + parameters] it will not work, but [fire -r 120] for example is.