I downloaded the sample game and tried to start it; it came out fine and it can be played. (I haven't get through the whole game, though)"9saikarahazimeru_konkatsuno_susume" (Japanese sample MZ game from https://tkool.jp/mz/game/ number 05 or something like that) has, at least, several missing tilesets.
I say this, because it's not impossible to start up game due to "MV like" yellow errors.
They have names like 'Outside_B%EF%BC%86Shadow_Win.png', but i used URL decoder and had those results:
I think, that it's some kind of story game with elements of VN or dating sim, but I am really want to try it out.
Can someone (idk, maybe @Touchfuzzy itself) give this message to developers of that sample MZ game?
I don't understand one thing. So others, using the example of iFAction, can afford to create an APK, but KADOKAWA cannot.Any solution built into RPG Maker would not be as good as using a specific made tool for wrapping an html deployment for APK.
Developing a wrapping tool like Cordova that works well is a full time development on its own, as large or larger than the process of developing RPG Maker itself.
If we wanted to include export to Android/iOS as a one button feature, and keep it up to date, it would dominate the time of our developers. It just doesn't make sense to develop like that when the tools already exist.
It would be like developing an entire graphics editor into the engine instead of just having people edit their graphics in Photoshop/GIMP/etc.
If this gets updated for MZ, it would be awesome. Unfortunately it doesn't work anymore for the newest Android-Studio-Version.