- Joined
- Mar 20, 2015
- Messages
- 406
- Reaction score
- 93
- First Language
- Portuguese
- Primarily Uses
- RM2k
Hello friend!
I asked the chat GPT to create a script code to show damage popup in map and worked, i just modified to use the coordenates numbers by variable.
var damage = 50; // replace with the desired damage value
var damageText = String(damage);
var x = Graphics.width / 2;
var y = Graphics.height / 2;
var color = '#ffffff'; // red color for damage text
var duration = 60; // duration of the damage display in frames
var damageSprite = new PIXI.Text(damageText, {fontSize: 24, fill: color});
damageSprite.x = $gameVariables.value(1);
damageSprite.y = $gameVariables.value(2);
SceneManager._scene.addChild(damageSprite);
var damageTimer = setInterval(function() {
duration--;
damageSprite.y--;
if (duration <= 0) {
SceneManager._scene.removeChild(damageSprite);
clearInterval(damageTimer);
}
}, 30);
I tried to create plugins but dont work
I asked the chat GPT to create a script code to show damage popup in map and worked, i just modified to use the coordenates numbers by variable.
var damage = 50; // replace with the desired damage value
var damageText = String(damage);
var x = Graphics.width / 2;
var y = Graphics.height / 2;
var color = '#ffffff'; // red color for damage text
var duration = 60; // duration of the damage display in frames
var damageSprite = new PIXI.Text(damageText, {fontSize: 24, fill: color});
damageSprite.x = $gameVariables.value(1);
damageSprite.y = $gameVariables.value(2);
SceneManager._scene.addChild(damageSprite);
var damageTimer = setInterval(function() {
duration--;
damageSprite.y--;
if (duration <= 0) {
SceneManager._scene.removeChild(damageSprite);
clearInterval(damageTimer);
}
}, 30);
I tried to create plugins but dont work