Gave me a NoMethodError (undefined method 'xstat' for nil:Nilclass).
While trying in both the Status and Equipment screen to find out '@actor', they were identical, so I don't really see why it's not working...
A way around this would be for a way to check the ID of the character you're changing the equipment from, as $game_actors[actor_id].xstat.STAT, where STAT is the name of the stat, does seem to work. '@actor_id' for actor_id doesn't seem to work, and @actor gives off a strange string like #<Game_Actor:0x930e11c>. This string changes every time I start the game, so it wouldn't work to check if this string is equal to a certain actor's.
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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