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In my never-ending struggle with this script, I have come across another problem. Formulas that rely on default stats such as atk, agi, etc. in calculations don't update on the status page when gear that increases said stats are equipped (or unequipped). For instance, the formula for an extra stat named Persuasion Skill (which is based on luk) looks like this:
Code:
:pers => '(luk - 10) / 2',
. All characters start with 10 for their default stats, so 10 atk, 10 def, etc. Let's say I have a piece of gear that increases luk by 10. Total luk should be 20. When calculating the outcome using the formula, my persuasion skill should be 5. Unfortunately, when I equip the gear in-game, both my persuasion skill's displayed number and actual number doesn't change. I am using Yanfly's Status page, but I have also tested this with the default status page and the numbers still don't change.

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