RMMV Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

Rex Tenebris

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The game looks incredible. The graphics, music, mechanics. I want to play it once gets released.
I recommend to port it to multiple platforms, I can guarantee that it will become a success!! However for the mobile version, it would require some kind of virtual input plugins, there are some which works even on menu scenes.

Most incredible of all is the fact of being created with MV, this motivates me to use more this engine. Really, the game looks very professional.
Hope that MV itself gets even more improved someday.
 

bazrat

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The game looks incredible. The graphics, music, mechanics. I want to play it once gets released.
I recommend to port it to multiple platforms, I can guarantee that it will become a success!! However for the mobile version, it would require some kind of virtual input plugins, there are some which works even on menu scenes.

Most incredible of all is the fact of being created with MV, this motivates me to use more this engine. Really, the game looks very professional.
Hope that MV itself gets even more improved someday.

Thanks for the support and glad our project is motivating :D

I agree with you, this game would be awesome on other platforms. It's designed to be played with a gamepad!
 

Buckthorn

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I've seen games with a lot less going on but causing a lot of lag. Will this be any different?
 

definite_lee

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I've seen games with a lot less going on but causing a lot of lag. Will this be any different?

We're doing a lot to mitigate performance issues. Things like limiting the amount of parallel processes running, size of the maps, and certain plugins have been working well so far. I've been developing the game on a macbook from 2012 and typically only get 2-3 frames dropped every now and then. Players with better computers should have no problems.
 

Parallax Panda

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This could be the most ambitious RM game I’ve seen.

But it all looks very good, especially the combat looks surprisingly smooth. Miles better than what you’d usually see when someone attempts to make an action rpg in RM. I’ll keep my eyes on this.
 

Raizen

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ooo those are looking very good! specially in the first video, its all running so smooth! Congratz!
 

Akiyama

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this is great- it looks like some awesome combination of Link to the Past, Ocarina of Time, and Stardew Valley...
 

definite_lee

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Hello everyone! Please join our discord - and look forward to a pre-alpha demo release this week! (exclusively to discord first)
 

Kvothe

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Wow, that's sweet! I hope to play this game when a available version comes :) I'll by sure to watch this game
 

bazrat

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Wow, that's sweet! I hope to play this game when a available version comes :) I'll by sure to watch this game

Awesome, thanks!

Ive been watching your all-in-one plugin progress. You should add an ABS projectile system to it xD
 

SoSick.

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Really great stuff bro, enjoyed watching driftys LP! Would love to know how you done the calling the horse to ride..would love to do the same for a chocobo in my project. :)
 

Akiyama

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Downloaded it, liked it a lot- I'm using a Mac...

It's a lot of fun to play, the graphics are great, and def. love riding a horse. It's crazy fun. Solid gameplay and art.

Two things I noticed- 1- for some reason it went from Afternoon right to Day without going to night? Though I do really like the little message box at the top telling me time of day, that was a nice touch.
and
2- This is probably an MV issue, but it made my computer overheat something fierce, to the point of where it was the keys were hot and burning my fingers. I turned it off, in a few seconds it's fine. On other MV games you can hear the fan going like crazy, but it never overheats this bad. I think it might be a memory leak issue for MV on OSX
 

definite_lee

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Thanks for the reports Akiyama! We'll be looking into the things you mentioned.
 

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