- Joined
- Jan 28, 2013
- Messages
- 281
- Reaction score
- 47
- First Language
- English
- Primarily Uses
Lol, thank you for explaining what a percentage is. That I understood, I just had an inconsistency I'm not sure how I achieved, as it was zoomed out more at 1.0 than 0.3, which didn't make any sense(and good to know now it wasn't supposed to).Upped version 1.02a that is now also compatible with tiny maps in a larger minimap. It won't look nice if you have a tiny minimap in a larger map with opacity < 255 but you could simply edit your map and color it manually in ms paint or something. You shouldn't attempt to cramp small maps into a large minimap window anyway in scroll-mode. I also made the npc's in the demo animate so people won't overlook them anymore.
@Shionkreth
By now I understand that you meant well. So my apologies for reacting a bit rude, I was in doubt whether or not I should ignore you (I should have). But I found your post a bit rude as well. This because I just could not even remotely imagine that you overlooked the following:
- the screenshots
- the npc's in the demo
- only tried increasing the zoom factor (not decreasing)
- did not try out (probably didn't even look at or didn't know) any settings nor instructions from the script itself
- did not see the other map(s) in the demo.
From this I concluded that you were either just rude, dumb or lazy. But let's just say that I drew my conclusion too quickly and perhaps you are just new to this and just happened to overlook things on top of that and that some of my instructions were vague. But I do not feel superior if that matters, just slightly annoyed sometimes when it comes to users and writing documentation.
About the 'jumping minimap'
Your last question is answered in the FAQ (which I removed now in 1.02a because I was to lazy to address it before) but I understand it if you missed that one because it was a bit vague in version 1.01 because I forgot to update the FAQ. But even that was also included in the demo on the map "Won't work properly" in versions 1.00 to 1.02. But if you posted during version 1.00 then you also didn't read/understand the FAQ as well.
About the zooms
zoom_x = 1.0 means 100% x-axis zoom (no zoom)
zoom_x = 0.2 means 20% x-axis zoom. 0.2 = 20%. Anything smaller than 100% means zooming out, anything > 100% means zooming in. The % actually just divides the number by 100 in mathematics. See: https://en.wikipedia.org/wiki/Percentage
I do not document everything to the last detail (even though I should) because I just hate writing 5-15 lines of comments for each setting and parameter with samples and type and god knows what. I mean, I could probably fill up 20 lines of text just for the zoom_x setting. If you don't understand you can ask here and if it's really too complicated then I will simply tell you that I won't support you. I expect a certain amount of 'basic knowledge'. If you can't edit an array, hash, switch a symbol then you should not use my scripts. But I wrote this script relatively fast so I understand it if my instructions are a bit vague here and there. My apologies for that.
I got version 1.01 before seeing there was a 1.02, but the faq from 1.01 only says 'i changed the map size but now i see 2 maps semi on top of eachother' which I took to mean, well, two maps overlapping. The npc in 'won't work properly' does inform me: 'I change the minimap location and size but it will not work properly because of the zoom factors.' 'It'll make the map sprite smaller than th', which is the same for 1.01 and 1.02, maybe that doesn't translate well enough with what's there for me due to my lack of 'basic knowledge'. but likewise the stuff in the script options honestly weren't that descriptive to me, in this specific area at least, cursor size in pixels is crystal clear, but all it says for map zoom x & y is: '# must be a float! Use 1.0 instead of 1 for example', I've been able to change or remove options from Yanfly's scripts so I didn't think I was completely inept at managing these things.
Regardless, yes I did miss the npcs and didn't examine the screenshot tab in detail, so my apologies for wasting your time with asking. Lastly, I apologize for my initial post, I did not mean for it to come across as rude.

