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- Oct 1, 2012
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Abstract: Natura is an Action RPG released in 2009 by the Spanish team J&L.
It features a heavily modified version of Xiderowg's Action System,
beautiful RTP-based maps with a fitting atmosphere and an exciting story.
The Director's Cut has improved the weaker aspects of the
game in order to deliver a better overall experience.
Genre: Action RPG/Thriller
Engine: RPG Maker XP
Size: ~75mb
Length
Natura is a full game. Its lenght is moderate (4-5 hours).
Story
After a seemingly eternal time in an unknown prison, Natura's protagonist is released only to narrowly avoid death at the hands of his twisted captor.
Characters
Natura's main character is a nameless young man who doesn't have any recollection of ever being outside the place he is imprisoned in. His naive attitude will change as the story develops.
His "heroic" intervention when he saves the main character doesn't go unnoticed, but his intentions are as unknown as his past.
A shady figure with a twisted sense of humour who appears to be behind the mysterious complex of cells the main character was in.
Once a prisoner as well, the young Nizav is a gifted warrior with unnatural abilities. He seems to be fighting for a just cause.
One of Vernok's lackeys. His stubbornness and superiority complex make him a difficult foe to deal with, but his skills with swords and magic are beyond questioning.
Screen Shots
Gameplay Trailer
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Features
Script - ARPG System (Xiderowg + Edit) Single player based ARPG with weapons, secondary weapons, etc.
Script - Custom Message Script (Moghunter + Edit)
Engine - Sprinting (Original) Many engines allow the player to run when a particular key is pressed. The speed of the player is a custom, appropriate one (instead of the default 1, 2, 3, 4, 5 and 6). It's part of the Stamina engine.
Engine - Stamina (Original) It shows the player's stamina. It is consumed when actions like attacking are performed. It recovers itself slowly when we don't do anything.
Engine - Akk's (Original) Automatically used objects that provide the player with some extra stamina. It is a very important factor in long battles.
Engine - A.I.D.'s (Original) A.I.D.'s (Akk Instantaneous Dispenser) are equipment that change the way Akks are used. Each one has a different purpose.
Engine - Suspicion (Original) At some point in the game, the player will have to go through an hostile environment without becoming too suspicious. If the suspicion bar is filled, the game will be over.
Engine - Custom Shop (Original)
Engine - Pull & Push (Original) The player can push and pull some objects in a realistic way.
Script - Max. Item limit (Moghunter)
Script - Custom Title Scene (Moghunter + Edit)
Script - Custom Menu (EOG + Metalero + Edit) A custom single player menu by EOG with edits by Metalero and us.
Engine - Conversations with portraits (Original) At some point during the game, conversations will be shown with pictures instead of text (with each character's drawing, too).
Known Issues
Download
Natura Director's Cut Download Link
Changes in Director's Cut version
Some other things
Features
Script - ARPG System (Xiderowg + Edit) Single player based ARPG with weapons, secondary weapons, etc.
Script - Custom Message Script (Moghunter + Edit)
Engine - Sprinting (Original) Many engines allow the player to run when a particular key is pressed. The speed of the player is a custom, appropriate one (instead of the default 1, 2, 3, 4, 5 and 6). It's part of the Stamina engine.
Engine - Stamina (Original) It shows the player's stamina. It is consumed when actions like attacking are performed. It recovers itself slowly when we don't do anything.
Engine - Akk's (Original) Automatically used objects that provide the player with some extra stamina. It is a very important factor in long battles.
Engine - A.I.D.'s (Original) A.I.D.'s (Akk Instantaneous Dispenser) are equipment that change the way Akks are used. Each one has a different purpose.
Engine - Suspicion (Original) At some point in the game, the player will have to go through an hostile environment without becoming too suspicious. If the suspicion bar is filled, the game will be over.
Engine - Custom Shop (Original)
Engine - Pull & Push (Original) The player can push and pull some objects in a realistic way.
Script - Max. Item limit (Moghunter)
Script - Custom Title Scene (Moghunter + Edit)
Script - Custom Menu (EOG + Metalero + Edit) A custom single player menu by EOG with edits by Metalero and us.
Engine - Conversations with portraits (Original) At some point during the game, conversations will be shown with pictures instead of text (with each character's drawing, too).
Known Issues
- The .exe installer is in Spanish.
- The pull and push system has an exploitable bug: you can keep pulling any object through yourself forever.
- The bow seems to glitch and do 0 damage sometimes for unknown reasons.
- Since this game has been translated, there is a chance that something was left untranslated.
Download
Natura Director's Cut Download Link
Changes in Director's Cut version
- Quick FAQ and in-game Controls screen added.
- Slight changes in the game's soundtrack.
- An overall wave of bug fixes.
- An improved translation.
- A revisited, shorter introduction.
- Revisited cutscenes: completely new scenes and some changes to existing ones.
- Disappearance of the more monotone bits of the story. A more homogeneous experience.
- Disappearance of the minor sidequests to favor a more straight-forward plot.
- A change of controls to emulate the more efficient model we came up with for Natura 2.
- The player has now the ability to turn without having to step forward.
- Gameplay balancing: Better stat growth, weapons' damage formula revisited, updated enemy stats, ...
- Gameplay balancing: Non-limited saves, reduced overall stamina cost, improvements in enemy AI, ...
- Gameplay balancing: Improved item distribution, additional shops, equipment buffs and debuffs, ...
- Improved Custom Menu: Visual improvements, includes current objective and amount of money, ...
- A more intuitive A.I.D. system to improve the process of Akk consumption.
- Some new weaponry.
- New character animations.
- A severe map redesign of some of the already existing locations of the game.
- Updated puzzles.
- Updated credits.
Some other things
- Here you can find a public package of RTP-based resources from Natura by J&L.
- Please don't spoil anything about the game's story when you post. Thank you!
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