This plugin introduces a new Sketchpad scene. This scene allows the player to freely draw on the screen using touch controls.
As the expected use is with a touch interface, the entire scene uses only touch controls to operate.
The sketchpad saves whatever the player has drawn, so the sketches are restored when the player opens the sketchpad
again. The sketchpad also supports multiple pages that the player can shift to.
You can customize different pens for the player to use. Each pen can have its own line color and size. It also includes an
eraser to erase any unwanted lines.
Features list:
Creates a sketchpad scene where the player can freely draw using touch controls.
Full interface is touch controlled.
Multiple page support.
Multiple customizable pen support.
Eraser support
Custom background for scene
Usage:
Players can draw freely on the sketchpad window. The tools window holds all the available pens, as well as the eraser and clear/accept buttons.
Interaction with the tools window is purely touch based.
Shifting between pages of the sketchpad can be done by touching the page number window at the left or right end.
All the pens can be made in the plugin parameters. You can customize the pen's line color and size. The default parameters include some premade pens for reference.
All of the usage instructions are included in the plugin help file.
- Free to use in non-commercial and commercial projects as long as credit is given
- Credit me as "Navash".
- Edits/Extension plugins are allowed to be shared publicly as long as I'm notified.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.