Hello!
I'm searching for a way, to check, if the player could pass a specific tile, or not. My first try worked with the terrain-tag, but the terrain tag-check from the event-box obvious ignores all terraintags of events. That means, if a ground-Tile is marked with Terraintag 1 (passable), my event discerned this tile as passable. If there is an event on that tile, wich is market by terraintag 2 (NOT passable) it would be ignored by the check.
Is there a way, to check BOTH ... Terrain and Events of it's passability?