- Joined
- Oct 1, 2020
- Messages
- 3
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
I need a plugin that allows for different kinds of hits and punches for each different character. I don't just want one default punch.
(function(alias) {
Game_Actor.prototype.attackSkillId = function() {
var tag = this.actor().meta.attackSkill;
return parseInt(tag, 10) || alias.apply(this, arguments);
};
})(Game_Actor.prototype.attackSkillId);
<attackSkill: 5> in an actor's notebox to set their no-weapon attack skill. Actors without a tag will use skill ID 1 like normal.
