So currently in the RPG I'm working on, I've hit an impasse. I would like to implement a script or something that acts sort of like radiation from Fallout. Instead of mana, I am using "mutagen" and would like for characters to die if they get a certain amount, like 1000 or some other number. I have items that increase and decrease it, since a chunk of skills will require it for use. So, to put the idea more simply:
- "Mutagen" is used as an alternative to mana
- Characters die if they accumulate past a certain amount (this is the part I need help with)
- Skills can use it
- Items can increase and decrease it for managment
