Need a script that shows popup damage AFTER animation.

Ashtonion

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Hello I need a script that will show the pop-up damage AFTER all of the animations are done, for example when an attack that is targeted on all enemies, I don't want it to play the animation and show the damage separately, I want it to play the animation on each of them FIRST and THEN show the damage, or at least do it a little faster so the battles seem more intense. Also, I want skills that have multiple "hits" or "repeats" to show the damage AS A TOTAL after each animation is done, rather than showing damage after each hit. For the popup damage, I'm using Yanfly's Battle system, as well as the sideview and core engines.


As always, any help is appreciated. Thanks! :)


P.S. Sorry if this is in the wrong place, it seems the forum has changed a little while I was gone, either that or I just don't remember how to change the topic...
 

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