Need Advice: Visustella's Character Generator for standard walk sprites?

Kaine_Kalos

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I've been researching this for a while now, but I was hoping to get some feedback from any of you who might know more.
https://visustella.itch.io/stella-character-generator

The one thing that's holding me back from getting this for my game is that it says:
"Matching Top Down Walking Sprites; With sizes being 72x72 and 16x16."
My problem with this is that I want to use the standard size of walking sprite that is in the base RPG Maker MZ, which (I think) is 48x48. Does anyone know if the VS generator supports that? I found one online review, but it still did not make that clear.

Thanks so much for any advice.
 

dragoonwys

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What do you mean by use the standard size walking sprite of 48X48?
If you mean if you can use Stella character generator Characters in MZ, then the answer is yes, you just import them as single characters with a $ at the beginning of the file name like the BigMonster sprite. Or if you want, you can make 8 characters with the generator and merge them together to make the usual character sheets in another program.
 

Kaine_Kalos

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Thank you so much for pointing out those quotes from the manual, and uploading the image for me. I must have missed that when I was reading over the pages. I appreciate your time.

What do you mean by use the standard size walking sprite of 48X48?
If you mean if you can use Stella character generator Characters in MZ, then the answer is yes, you just import them as single characters with a $ at the beginning of the file name like the BigMonster sprite. Or if you want, you can make 8 characters with the generator and merge them together to make the usual character sheets in another program.
Thank you for that information. i think I understand what you mean, and that helps a lot.
 

Shaz

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I've moved this thread to Useful Development Tools. Thank you.



Your link is not for the Degica store so this is not a Degica-distributed product.
 

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