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Hello! Hope this is the right forum. I would appreciate some advice using some music in a commercial game.

I'm getting straight to the point. I am intending to use certain music clips from Kevin MacLeod's website, incompetech.com. I am not really familiar with terms such as royalty-free, or how he handles music licensing. There's a section where he mentions his licenses, including Creative Commons, which would require me to credit him in my game (which I intended to anyways, since I'm including everyone involved in my project), and there's the Standard license which states this:

The Standard License is available for projects where attribution is not wanted or is otherwise impossible. (radio ad, TV ad, corporate presentation, commercial short, on-hold music, etc.)
Since I was unsure now whether or not I should use the music for a game I intend on selling, I sent him a message regarding my doubt. In no time I got an answer, but I don't think it actually answered my question. I kind of expected an explicit answer like "Yes, you can use it", or "You need to pay a fee per piece". Anyways, this is the response I got from Mr. MacLeod:

Sometimes normal credits don't work for a given situation, so follow these general guidelines:

The purpose of a credit is so that someone - with reasonable effort - can find out the details on the music.

A store or spa fill not have a "credits screen", but they can put up a sign. I person with reasonable effort could read that.

If you're giving a speech, you can just mention that the music is from me, and you can be asked for details later.

If you have a video game, you can add a line to a 'credits' button somewhere.

Use your own judgement, and be nice. :)

Let us know if there is anything else we can do!
So, does this mean "Do whatever you think is right"? Does the (CC) license still apply as long as I include Mr. MacLeod in the game's credits?

Thanks in advance.

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