- Joined
- Jul 31, 2012
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- RMMZ
I need events to pass over other events. I have some events that chase the player using YEP Event Chase Player that have their Priority set to Same as Player & a bunch of collectable events around the map set to Below the Player, but the chasing events can't pass over the collectable events. I tried to set them to 'Through' & used YEP Region Restrictions to stop them from going through the walls, but they ignore the restricted regions too!
How can I set up my chasing events to pass through other events without them going through walls?
How can I set up my chasing events to pass through other events without them going through walls?

