- Joined
- Jun 25, 2017
- Messages
- 19
- Reaction score
- 6
- First Language
- English
- Primarily Uses
- RMVXA
Again, I'm not sure if this is the best place to post. Its more feedback and advice on graphic design more than anything else, really.
(DON'T worry about the misaligned text and actor images, those still need to be aligned. I'm focusing on drawing up custom graphics for the menus first.)
I've been spending a ton of hours every day trying to make Custom menus on VX Ace and its disheartening when I don't feel like they look good. Truth be told, it looks like a ms-paint nightmare, as I can't draw and I feel like I've hit my limit with my ability to draw well. As well as this...
-I despise the default RTP. So many games on steam use it, I want to make something that's of my own creation.
-I don't feel right ripping assets from somewhere else as I don't feel like its my original content.
-I don't feel right commissioning someone, as I fear our mixed art styles might clash and end up making the game look even worse.
And with all these factors going on, I'm constantly trying to make compromises with myself, constantly telling myself to do better when I can't and... I just can't.
...I would really appreciate it if you guys could help me. Tips, honest critique, anything that's going to help me out with my graphic design. Am I doing the right thing?
(DON'T worry about the misaligned text and actor images, those still need to be aligned. I'm focusing on drawing up custom graphics for the menus first.)
I've been spending a ton of hours every day trying to make Custom menus on VX Ace and its disheartening when I don't feel like they look good. Truth be told, it looks like a ms-paint nightmare, as I can't draw and I feel like I've hit my limit with my ability to draw well. As well as this...
-I despise the default RTP. So many games on steam use it, I want to make something that's of my own creation.
-I don't feel right ripping assets from somewhere else as I don't feel like its my original content.
-I don't feel right commissioning someone, as I fear our mixed art styles might clash and end up making the game look even worse.
And with all these factors going on, I'm constantly trying to make compromises with myself, constantly telling myself to do better when I can't and... I just can't.
...I would really appreciate it if you guys could help me. Tips, honest critique, anything that's going to help me out with my graphic design. Am I doing the right thing?

