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Have no idea what i'm doing here, so I need help changing this part of the core script in game objects
I want to make the amount of TP one gains from value either 0 or 1, not sure which yet. Already changed the max value of TP to a low number to make this work, but i'm sure if i touch this without knowing what i'm doing the script will break. so someone help please? thanks in advance
Game_Battler.prototype.gainTp = function(value) {
this._result.tpDamage = -value;
this.setTp(this.tp + value);
};
I want to make the amount of TP one gains from value either 0 or 1, not sure which yet. Already changed the max value of TP to a low number to make this work, but i'm sure if i touch this without knowing what i'm doing the script will break. so someone help please? thanks in advance
Game_Battler.prototype.gainTp = function(value) {
this._result.tpDamage = -value;
this.setTp(this.tp + value);
};