- Joined
- Feb 26, 2015
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Hello everyone! 
In my game, I made a dungeon similar to that of zelda dungeons. I created a good layout and I am now to design puzzles... but I suck at making them
The theme of my dungeon is torches. By acquiring the lantern, my character is able to light torches to solve puzzles and open new doors.
To acquire the boss key, my character needs to solve a torch puzzle, but I can't figure out a clever one where the player would have to think alittle bit more than light all the torches.
How can I go to solve this? Can someone help me with some ideas? Thank you and don't hesitate to ask questions if I was unclear
In my game, I made a dungeon similar to that of zelda dungeons. I created a good layout and I am now to design puzzles... but I suck at making them
The theme of my dungeon is torches. By acquiring the lantern, my character is able to light torches to solve puzzles and open new doors.
To acquire the boss key, my character needs to solve a torch puzzle, but I can't figure out a clever one where the player would have to think alittle bit more than light all the torches.
How can I go to solve this? Can someone help me with some ideas? Thank you and don't hesitate to ask questions if I was unclear
